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	<title>Comments for Experimental Blog</title>
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	<link>http://expgames.wordpress.com</link>
	<description>Trying to create fun</description>
	<lastBuildDate>Thu, 10 Sep 2009 13:42:31 +0000</lastBuildDate>
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		<title>Comment on Inspirational Insight into ingenious Ideas by sandrar</title>
		<link>http://expgames.wordpress.com/2007/11/14/inspirational-insight-into-ingenious-ideas/#comment-177</link>
		<dc:creator>sandrar</dc:creator>
		<pubDate>Thu, 10 Sep 2009 13:42:31 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/2007/11/14/inspirational-insight-into-ingenious-ideas/#comment-177</guid>
		<description>Hi! I was surfing and found your blog post... nice! I love your blog.  :) Cheers! Sandra. R.</description>
		<content:encoded><![CDATA[<p>Hi! I was surfing and found your blog post&#8230; nice! I love your blog.  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Cheers! Sandra. R.</p>
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		<title>Comment on Cubic Colors &#8211; Game # 7 by Experimental Experiment &#8211; 2 (maybe?). Short edition. &#171; Experimental Blog</title>
		<link>http://expgames.wordpress.com/2008/06/19/cubic-colors-game-7/#comment-176</link>
		<dc:creator>Experimental Experiment &#8211; 2 (maybe?). Short edition. &#171; Experimental Blog</dc:creator>
		<pubDate>Wed, 22 Jul 2009 21:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=121#comment-176</guid>
		<description>[...] PM - I&#8217;ve used so much stuff from Cubic Colors, it&#8217;s not funny. And some of the material from Projection. And a few graphics from older [...]</description>
		<content:encoded><![CDATA[<p>[...] PM &#8211; I&#8217;ve used so much stuff from Cubic Colors, it&#8217;s not funny. And some of the material from Projection. And a few graphics from older [...]</p>
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		<title>Comment on Experimental Experiment One: RESULT. Projection. by Experimental Experiment &#8211; 2 (maybe?). Short edition. &#171; Experimental Blog</title>
		<link>http://expgames.wordpress.com/2008/12/22/experimental-experiment-one-result-projection/#comment-175</link>
		<dc:creator>Experimental Experiment &#8211; 2 (maybe?). Short edition. &#171; Experimental Blog</dc:creator>
		<pubDate>Wed, 22 Jul 2009 19:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=196#comment-175</guid>
		<description>[...] used so much stuff from Cubic Colors, it&#8217;s not funny. And some of the material from Projection. And a few graphics from older prototypes not released, etc. etc. This is insane. Possibly related [...]</description>
		<content:encoded><![CDATA[<p>[...] used so much stuff from Cubic Colors, it&#8217;s not funny. And some of the material from Projection. And a few graphics from older prototypes not released, etc. etc. This is insane. Possibly related [...]</p>
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		<title>Comment on New Year resolutions by :( &#171; Experimental Blog</title>
		<link>http://expgames.wordpress.com/2008/01/04/new-year-resolutions/#comment-163</link>
		<dc:creator>:( &#171; Experimental Blog</dc:creator>
		<pubDate>Fri, 09 Jan 2009 14:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/2008/01/04/new-year-resolutions/#comment-163</guid>
		<description>[...] :( By expgame  Damnit. [...]</description>
		<content:encoded><![CDATA[<p>[...] <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  By expgame  Damnit. [...]</p>
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		<title>Comment on New Year resolutions by :( &#171; Experimental Blog</title>
		<link>http://expgames.wordpress.com/2008/01/04/new-year-resolutions/#comment-162</link>
		<dc:creator>:( &#171; Experimental Blog</dc:creator>
		<pubDate>Fri, 09 Jan 2009 14:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/2008/01/04/new-year-resolutions/#comment-162</guid>
		<description>[...] Blog Trying to create fun      &#171; New Year&#160;resolutions Anti-Blogroll [...]</description>
		<content:encoded><![CDATA[<p>[...] Blog Trying to create fun      &laquo; New Year&nbsp;resolutions Anti-Blogroll [...]</p>
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		<title>Comment on Experimental Experiment One: RESULT. Projection. by expgame</title>
		<link>http://expgames.wordpress.com/2008/12/22/experimental-experiment-one-result-projection/#comment-156</link>
		<dc:creator>expgame</dc:creator>
		<pubDate>Mon, 22 Dec 2008 22:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=196#comment-156</guid>
		<description>Thanks for testing! :)

I&#039;ve heard from more than one person that they have trouble with the rotation by now - and as I&#039;ve posted in the development-ticker, there was originally a different way. It is artificially locked now in order to make it less confusing, but while it&#039;s still probably the better solution of the two, it&#039;s not without its share of problems.
Due to the fact that the cameraangles are locked now, it&#039;s possible to create the correct kind of structure, but that it&#039;s impossible to rotate the camera the correct way. For this, I apologize.

I might be able to put a quick fix in there. I will try that tomorrow. Thanks for the feedback! :)</description>
		<content:encoded><![CDATA[<p>Thanks for testing! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;ve heard from more than one person that they have trouble with the rotation by now &#8211; and as I&#8217;ve posted in the development-ticker, there was originally a different way. It is artificially locked now in order to make it less confusing, but while it&#8217;s still probably the better solution of the two, it&#8217;s not without its share of problems.<br />
Due to the fact that the cameraangles are locked now, it&#8217;s possible to create the correct kind of structure, but that it&#8217;s impossible to rotate the camera the correct way. For this, I apologize.</p>
<p>I might be able to put a quick fix in there. I will try that tomorrow. Thanks for the feedback! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Experimental Experiment One: RESULT. Projection. by 3conference</title>
		<link>http://expgames.wordpress.com/2008/12/22/experimental-experiment-one-result-projection/#comment-155</link>
		<dc:creator>3conference</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=196#comment-155</guid>
		<description>I find it&#039;s hard for me to play this game, just because I can&#039;t handle the rotation of the structure to match the sample. The tutorial say that I just use middle mouse and move, but after some time trying, I cant rotate the structure like the one they want :(</description>
		<content:encoded><![CDATA[<p>I find it&#8217;s hard for me to play this game, just because I can&#8217;t handle the rotation of the structure to match the sample. The tutorial say that I just use middle mouse and move, but after some time trying, I cant rotate the structure like the one they want <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>Comment on Experimental Experiment No. 1 by Experimental Experiment One: RESULT. Projection. &#171; Experimental Blog</title>
		<link>http://expgames.wordpress.com/2008/12/20/experimental-experiment-no-1/#comment-154</link>
		<dc:creator>Experimental Experiment One: RESULT. Projection. &#171; Experimental Blog</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=161#comment-154</guid>
		<description>[...] Experimental Blog Trying to create fun      &#171; Experimental Experiment No.&#160;1 [...]</description>
		<content:encoded><![CDATA[<p>[...] Experimental Blog Trying to create fun      &laquo; Experimental Experiment No.&nbsp;1 [...]</p>
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		<title>Comment on Experimental Experiment No. 1 by expgame</title>
		<link>http://expgames.wordpress.com/2008/12/20/experimental-experiment-no-1/#comment-153</link>
		<dc:creator>expgame</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=161#comment-153</guid>
		<description>&gt;&gt; Why add more?

Because, you see, I exist only to entertain &#039;ye, the visitors of this lovely blog. I&#039;m destryoing myself, one pun at a time.

&gt;&gt; It may be unhealthy to spend an excessive amount of (focused) time near a computing device.

It definately is.

It is also very dangerous to have the internet close when you want to work on something. What with all those blogs, webcomics, forums, news sites and fanboyish console-wars, there always is something new.


Thanks D (do I recognize a certain dummy here in the style? :)), for your words!</description>
		<content:encoded><![CDATA[<p>&gt;&gt; Why add more?</p>
<p>Because, you see, I exist only to entertain &#8216;ye, the visitors of this lovely blog. I&#8217;m destryoing myself, one pun at a time.</p>
<p>&gt;&gt; It may be unhealthy to spend an excessive amount of (focused) time near a computing device.</p>
<p>It definately is.</p>
<p>It is also very dangerous to have the internet close when you want to work on something. What with all those blogs, webcomics, forums, news sites and fanboyish console-wars, there always is something new.</p>
<p>Thanks D (do I recognize a certain dummy here in the style? <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ), for your words!</p>
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		<title>Comment on Experimental Experiment No. 1 by d</title>
		<link>http://expgames.wordpress.com/2008/12/20/experimental-experiment-no-1/#comment-152</link>
		<dc:creator>d</dc:creator>
		<pubDate>Sun, 21 Dec 2008 19:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://expgames.wordpress.com/?p=161#comment-152</guid>
		<description>&gt;&gt;The thing is, we all have lots of stress right now.
Why add more?

&gt;&gt;It’s a puzzle game, and we will see if its going to be fun!
Only so much can be expected from a few days of work.
Making such a declaration with only n days, and including progress updates regularly is bold, ...very bold (for those that back words with meaning).

Don&#039;t burn out.  It may be unhealthy to spend an excessive amount of (focused) time near a computing device.

What step follows Grim and Bitter?
Hopefully, it is a step upward on the next.

&gt;&gt;I will also mention stupid mistakes and what-have-you.
Very good.

&gt;&gt;Also: I couldn’t resist making a neat animation for clicking on a button. 
&gt;&gt;Those ten minutes were totally worth it, 
Indeed, they often are.

&gt;&gt;even though nobody will ever ever ever notice. 
Should external notice or lack thereof detract from internal enjoyment?

&gt;&gt;In other news, nobody else in the forum has proven how extremely manly and amazing they are - nobody takes part in this.
It is a bold move, too bold for a coward such as THIS. ;)

&gt;&gt;Also, the stress is killing me.
Absolutes and certainty may be dangerous, but such manufactured strain MUST be ALL wrong, even if a masochist ye be.
Enjoy your free time.  Relax and refresh, if that is your true, better inclination.  Often, there is plenty of stress available, and no need to seek it.

&gt;&gt;Now I have to finish this.
Perhaps, that is the way to go, if consistency is valued, but often a difference finds favor, and in such favor, much which binds can be dismissed.
Look ahead to the results, and the feelings there, if there, any be.
How strong should the push be?  How much is worthwhile?

&gt;&gt;I have to dream of stupid cubes and their damned silhoulette.
That happens.

&gt;&gt;And since that’s so awesome, let’s work on it again the whole day so that I can dream of it again! 
It seems there may be no need to try and psyche you out. ;)
THIS has lost already.
No risk / pain, no reward / gain.

&gt;&gt;He’s going to tear it apart, I just know it. But, you see, thats all part of the development-process.
&gt;&gt;I’m fairly certain the crying and all the pain in my soul after that is part of it, too. 
That may be something else, but certainly you jest, ...and not alone.
&gt;&gt;Ah, yes, the joys of your hobby.
It is a bold move (exposure).</description>
		<content:encoded><![CDATA[<p>&gt;&gt;The thing is, we all have lots of stress right now.<br />
Why add more?</p>
<p>&gt;&gt;It’s a puzzle game, and we will see if its going to be fun!<br />
Only so much can be expected from a few days of work.<br />
Making such a declaration with only n days, and including progress updates regularly is bold, &#8230;very bold (for those that back words with meaning).</p>
<p>Don&#8217;t burn out.  It may be unhealthy to spend an excessive amount of (focused) time near a computing device.</p>
<p>What step follows Grim and Bitter?<br />
Hopefully, it is a step upward on the next.</p>
<p>&gt;&gt;I will also mention stupid mistakes and what-have-you.<br />
Very good.</p>
<p>&gt;&gt;Also: I couldn’t resist making a neat animation for clicking on a button.<br />
&gt;&gt;Those ten minutes were totally worth it,<br />
Indeed, they often are.</p>
<p>&gt;&gt;even though nobody will ever ever ever notice.<br />
Should external notice or lack thereof detract from internal enjoyment?</p>
<p>&gt;&gt;In other news, nobody else in the forum has proven how extremely manly and amazing they are &#8211; nobody takes part in this.<br />
It is a bold move, too bold for a coward such as THIS. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>&gt;&gt;Also, the stress is killing me.<br />
Absolutes and certainty may be dangerous, but such manufactured strain MUST be ALL wrong, even if a masochist ye be.<br />
Enjoy your free time.  Relax and refresh, if that is your true, better inclination.  Often, there is plenty of stress available, and no need to seek it.</p>
<p>&gt;&gt;Now I have to finish this.<br />
Perhaps, that is the way to go, if consistency is valued, but often a difference finds favor, and in such favor, much which binds can be dismissed.<br />
Look ahead to the results, and the feelings there, if there, any be.<br />
How strong should the push be?  How much is worthwhile?</p>
<p>&gt;&gt;I have to dream of stupid cubes and their damned silhoulette.<br />
That happens.</p>
<p>&gt;&gt;And since that’s so awesome, let’s work on it again the whole day so that I can dream of it again!<br />
It seems there may be no need to try and psyche you out. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
THIS has lost already.<br />
No risk / pain, no reward / gain.</p>
<p>&gt;&gt;He’s going to tear it apart, I just know it. But, you see, thats all part of the development-process.<br />
&gt;&gt;I’m fairly certain the crying and all the pain in my soul after that is part of it, too.<br />
That may be something else, but certainly you jest, &#8230;and not alone.<br />
&gt;&gt;Ah, yes, the joys of your hobby.<br />
It is a bold move (exposure).</p>
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